This tutorial is for anyone writing editor UI’s – e.g. Custom Inspectors, EditorWindows, etc – using Unity’s new UIElements/UIToolkit. Make sure you’ve read the previous articles on core concepts and how to access the root container/VisualElement.
(NB: UIToolkit doesn’t … continue reading
This tutorial is for anyone writing editor UI’s – e.g. Custom Inspectors, EditorWindows, etc – using Unity’s new UIElements/UIToolkit. Make sure you’ve read the previous articles on core concepts and how to access the root container/VisualElement.
(NB: UIToolkit doesn’t … continue reading
Do you hate using Unity’s ContentSizeFitter component, that thing that so often fails to do the one task it was created for, and is incompatible with so many other parts of Unity’s Layout system? One … continue reading
To recap … in Part 1, we learned:
Unity has three different UI frameworks that run in parallel (IMGUI, UnityUI, and UIElements/UIToolkit). The latest of these is UIToolkit (identical to UIElements, but the marketing team renamed it), and it’s really very good – but most of the docs … continue reading
With each release of Flexbox4Unity, you get multiple free layout algorithms. Usually you want to use the latest one, but if the latest one has fixed a bug you were relying on, or if it introduces new bugs, … continue reading
Responsive Design is wonderful: you make your UI once, and have it automatically redesign itself to fit different screensizes and shapes, while looking great in all of them.
Game developers have been missing this feature – until now. It has … continue reading
Unity’s core UI system (UnityUI, also known as “uGUI”) has no support for Flexbox. However, you can download “Flexbox4Unity” from the AssetStore and it directly adds this missing support (there’s also a free version with reduced … continue reading
Sometimes, when you add Flexbox4Unity to an existing project, Unity will generate this error in your console:
… continue readingerror CS0234: The type or namespace name
Unity3D’s built-in scrollview by default won’t resize to fit the UI you place inside it – which isn’t very useful. A lot of people end up writing a script to make this work, but we’ll cover easier ways … continue reading
© 2024 Flexbox 4 Unity — Powered by WordPress
Theme by Anders Noren — Up ↑